Retail Price: $40.00
Normally $39.95 Today's Sale Price: $34.95 13% off suggested retail...you save $5.05!
Item: RB008 Quantity on Hand: 13
Awarded Europe's Game of the Year Award
Consistent Top Ratings by US Games Magazine
Hunting Mr X *** Hunting Mr X *** Hunting Mr X ***
Where is that elusive fugitive?
Take on the role of detectives and stake out the player named Mr X!
This game requires strategy and accurate communication among a team of detectives of the Scotland Yard, the headquarters of the London Metropolitan Police Force. Close observation, clever tactics and a bit of luck are required for this exciting chase. Heed the clues and try to catch Mr X before he escapes!
Scotland Yard assembles a team of players, as "police", to cooperate in tracking down a player controlling a "criminal" around a board based on the mass transit system of London.
A rare find in terms of skill development, Scotland Yard requires a very high level of cooperation among players! Fantastic for skill-building in areas of problem solving and interpersonal communication! Deliberation, strategy, knowledge, creativity, action and a little dose of luck will put Mr. X in his rightful place.
Contents: 1 game board, 6 playing figures, 18 starting cards, 127 transportation ticks, 1 travel log, 1 baseball cap for Mister X.
Note:
Scotland Yard is interesting due to the fact that the game is asymmetrical. In most board games, the players have the same goal, but in Scotland Yard the goals of the detectives and Mr. X are quite different.
Scotland Yard, A Game of Strategy
More than 4,000,000 Sold Worldwide
Awarded Europe's Game of the Year Award
Consistent Top Ratings by US Games Magazine
Approx. playing time 45 minutes
3 to 6 players
Ages 10 to 99
Game Play:
One player controls "Mr. X" a criminal whose location is only revealed periodically, and the other players each control a detective, which is always present on the board.
All players start with a number of tokens allowing them a certain number of moves using the following methods:
Taxis are expensive and only allow the player to move a short distance per unit of 'currency' [card/token]. However, taxis can be used to reach any point in London, most of which are not accessible in this game by bus or tube.
Buses are available throughout most of the map, allowing longer-distance travel more quickly if the player is located at a bus stop.
The London Underground in this game also allows quick travel between distant points of London. However, stations are far apart so the use of an underground ticket can narrow down the possibilities of Mr. X's location.
Water routes are available, which only Mr. X can use (using a black ticket), using the water buses' routes along the Thames between Greenwich and Whitehall. When Mr. X uses a water-borne transport, the number of locations he can be at is narrowed quite considerably. Therefore, when Mr. X uses a "valid on any transport" black card, it is often the subject of debate whether this was used to obscure a river trip.
*Once each transport token is used by a detective, it is turned over to Mr. X, effectively giving him unlimited transport. Mr. X also has a small number of 'valid on any transport' tickets, and 'move twice this turn' tickets.
After his third move, and then every fifth move, Mr. X has to reveal his current position. Detectives will take this opportunity to refine their estimates for his position, and plan ways to encircle him if possible. From each known position, the types of transport used by Mr. X limit the number of possible locations he may be standing in, which provides useful information to detectives (as well as preventing some types of cheating by the fugitive player).
The game is won by the detectives if they catch Mr. X by landing on the same square as Mr. X's current location, or it may be won by Mr. X if he remains out of the grasp of detectives until they all are unable to move (which happens after 24 moves at the latest, since there should be no more transport tokens left for the detectives).
Toy Value Index: 9.03
The Toy Value Index is a Fat Brain Toys exclusive intended to quantify the overal play value of a given toy or game. We do this by taking our customers' feedback on (QUALITY + TIME PLAYED + AGE TRANSCENDENCE)/PRICE.
Fat Brain Index: 8.09
The Fat Brain Index is another Fat Brain Toys exclusive that factors in 14 different traits that we've identified that make a toy "Fat Brain Worthy".
Scotland Yard
Posted 1/1/2010 by Clare V. Luegering
Rating:
The game has a slightly different idea to reach completion. A lot fun. Works better with a larger group.
Review for Scotland Yard
Posted 12/27/2009 by Lawrence J
Rating:
Played this game during Thanksgiving week and like it so much that my wife and I had to get it for our son and his wife. I like that you don't have to spin a wheel or roll a die to move and you plot and plan each move. Those that like to work together with others to solve a catch someone, this is the game for you.
Scotland Yard Board Game
Posted 12/9/2009 by Mary N. Smith
Rating:
Having lived in London for 18 months, this game is very fun and exciting. We have had this game in our home over 25 years and this year are giving one to each of our five children so they can enjoy it in their homes. It isn't suitable for children under eight or so, and it can get very competitive. I would highly recommend this game to people who love board games.
Scotland Yard
Posted 9/9/2009 by Abhishek Dwaraki
Rating:
This was a game that I used to enjoy a lot as a kid. It is nostalgic that I get this now and start playing it all over again. An awesome game I would say and would recommend it to anyone who intends to use their head on a worthwhile boardgame.